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Difference between revisions of "Gai Flame"

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{{rom|PCE|sha1=E86749FFF3A09E48056CA66CE4BAE3BA1ADC8E18|md5=1F82D7CCD607138A06BDCB17055E35E1|crc32=95F90DEC|size=393,216|date= |source=Card (JP)|comments=|quality=good|prototype=no}}
 
{{rom|PCE|sha1=E86749FFF3A09E48056CA66CE4BAE3BA1ADC8E18|md5=1F82D7CCD607138A06BDCB17055E35E1|crc32=95F90DEC|size=393,216|date= |source=Card (JP)|comments=|quality=good|prototype=no}}
 
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==External links==
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* Nintendo catalogue pages: [https://www.nintendo.co.jp/titles/20010000021087 JP]
  
 
==References==
 
==References==
 
<references/>
 
<references/>

Revision as of 18:25, 10 January 2022

n/a

GaiFlame PCE JP SSTitle.png

Gai Flame
System(s): PC Engine, Virtual Console (Wii U)
Publisher: Masaya
Wii U Virtual Console
Extreme
Developer:
Genre: Simulation































Number of players: 1
Release Date RRP Code
PC Engine
JP
¥5,8005,800 NCS90001
Wii U Virtual Console
JP
¥581 (628)628i[1]
CERO: A

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Gai Flame (ガイフレーム)

Production credits

  • Executive Produce: Y・SHIRAKURA
  • Game Design: C・SUZUKI
  • Program: Fujishiro
  • Graphics Design: A・KAKITA, E・SUDA
  • Character Design: S・NAKAI, K・KOBAYASI, E・KOYAMA, T・SAITO
  • Musics & Effects: H・NAKAYAMA, Taguchi, T・SUZUKI, (Goblin Sounds)
  • Special Thanks: S・YOSHIKAWA, System Bit, Natsu System
Masaya
Source:
In-game credits (JP)

Magazine articles

Main article: Gai Flame/Magazine articles.

Physical scans

PC Engine, JP

Technical information

ROM dump status

System Hash Size Build Date Source Comments
PC Engine
CRC32 95f90dec
MD5 1f82d7ccd607138a06bdcb17055e35e1
SHA-1 e86749fff3a09e48056ca66ce4bae3ba1adc8e18
393,216 Card (JP)

External links

  • Nintendo catalogue pages: JP

References

  1. 1.0 1.1 https://www.nintendo.co.jp/titles/20010000021087 (Wayback Machine: 2017-11-15 16:34)