Galaga '88
From NEC Retro
(Redirected from Galaga 88)
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Galaga '88 | ||||||||||||||||||||||||||||||||||||||||
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System(s): PC Engine, TurboGrafx-16, Virtual Console (Wii), PlayStation 3 | ||||||||||||||||||||||||||||||||||||||||
Publisher: Namco NEC Home Electronics (USA) | ||||||||||||||||||||||||||||||||||||||||
Developer: Namco | ||||||||||||||||||||||||||||||||||||||||
Original system(s): Arcade boards | ||||||||||||||||||||||||||||||||||||||||
Genre: Shoot-'em-Up | ||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||||||||||||||||||||||
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Galaga '88 (ギャラガ'88) is an entry in the Galaxian/Galaga series of shoot-'em-ups by Namco. This particular entry has seen its name change several times - it was originally released in arcades in 1988 as Galaga '88 before being brought to the PC Engine later in the year, but was later re-titled Galaga '90 when brought to the TurboGrafx-16. It was later re-released on other systems as Galaga '91.
Contents
Story
An intergalactic organization, the United Galaxy Space Force, deploys a lone starfighter to rid the galaxy of the hostile Galaga aliens, who plan to eradicate all of mankind.
Gameplay
Galaga '88 is a fixed shooter video game. The player controls a lone starfighter throughout eleven different stages, each becoming progressively difficult. Stages are indicated by small emblems located at the bottom-right of the screen. In each stage, the objective is to destroy all of the Galaga aliens, which fly into formation from the top and sides of the screen. Some enemies fire projectiles at the player, some enemies divebomb towards the player and attempt to collide with their ship, and some enemies spawn other enemies.
The player can move the ship horizontally with ← and → but cannot move vertically. The Ⅰ and Ⅱ buttons both make the ship fire; they can be held to fire continually. At the start of the game, the player can choose to start with Dual Fighters at the cost of having one less life. If a Dual Fighter is captured and then rescued, the player's ship will become a Triple Fighter.
Most stages are fixed and do not scroll. Enemies enter in formation, and all enemies must be destroyed to complete the stage. Some enemies screen-wrap to the top of the screen when they reach the bottom.
Stages 3, 7, 14, 18, 22 and 26 are bonus levels, which are indicated by the text "That Is Galactic Dancing." In these, enemies fly into the screen along pre-set paths without attacking the player. Players can shoot down the aliens to earn bonus points; destroying all enemies awards the player a large sum of points.
Some stages are vertically scrolling. Enemies fly in as before, but it is not necessary to destroy all of them to proceed. The screen continuously scrolls upwards until the end, where there is a boss fight.
Versions
Localised names
Language | Localised Name | English Translation |
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English | Galaga '90 | Galaga '90 |
Japanese | ギャラガ'88 | Galaga '88 |
Production credits
- Programmed By: Katsuo Nakamura
Digital manuals
Magazine articles
- Main article: Galaga '88/Magazine articles.
Physical scans
NEC Retro Average | |||||||||
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91 | |
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Based on 2 reviews |
PC Engine version
TurboGrafx-16 version
TurboGrafx-16, US |
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Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✔ |
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256kB | 1988-01-04[2] | Card (JP) | ||||||||||
✔ |
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256kB | 1988-07-03[2] | Card (US) |
References
Sega Retro has more information related to Galaga '91
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Galaga '88 | |
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Main page | Comparisons | Hidden content | Bugs | Magazine articles | Reception
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Galaxian/Galaga games for NEC systems |
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Galaxian (198x) | Galaga (1985) | Gaplus (198x) | Galaga '88 (1988) |
- Change to Shooting
- 1 player games
- JP PC Engine games
- PC Engine games
- 1988 PC Engine games
- All 1988 games
- PC Engine shoot-'em-up games
- Use magref
- US TurboGrafx-16 games
- TurboGrafx-16 games
- 1989 TurboGrafx-16 games
- TurboGrafx-16 shoot-'em-up games
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- Wii games
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- JP PlayStation 3 games
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- Credits without reference
- Galaga '88
- Galaga
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