Actions

Template

Difference between revisions of "Code2Format"

From NEC Retro

(14 intermediate revisions by 3 users not shown)
Line 74: Line 74:
  
 
|PC9821=PC-9821
 
|PC9821=PC-9821
 +
 +
|Arcade
 +
|ARCADE=Arcade
  
 
|SG=SG-1000
 
|SG=SG-1000
Line 86: Line 89:
 
|SAT=Saturn
 
|SAT=Saturn
 
|DC=Dreamcast
 
|DC=Dreamcast
 +
|VMU=Visual Memory Unit
 
|PICO=Pico
 
|PICO=Pico
 
|BEENA=Advanced Pico Beena
 
|BEENA=Advanced Pico Beena
 +
 +
|2600=Atari 2600
 +
|360=Xbox 360
 +
|3DO=3DO
 +
|5200=Atari 5200
 +
|7800=Atari 7800
 +
|CD32=Amiga CD32
 +
|CDI=CD-i
 +
|Coleco
 +
|COLECO=ColecoVision
 +
|FC=Famicom
 +
|FDS=Famicom Disk System
 +
|GC=GameCube
 +
|INTV=Intellivision
 +
|JAGCD=Jaguar CD
 +
|JAG=Jaguar
 +
|N64=Nintendo 64
 +
|NES=Nintendo Entertainment System
 +
|NGCD=Neo Geo CD
 +
|NG=Neo Geo
 +
|OUYA=Ouya
 +
|PS=PlayStation
 +
|PS2=PlayStation 2
 +
|PS3=PlayStation 3
 +
|PS4=PlayStation 4
 +
|PS5=PlayStation 5
 +
|SFC=Super Famicom
 +
|SCV=Super Cassette Vision
 +
|SGB=Super Game Boy
 +
|SNES=Super NES
 +
|SWITCH=Nintendo Switch
 +
|TI99
 +
|TI994A=TI99/4A
 +
|WIIU=Wii U
 +
|WII=Wii
 +
|XBONE=Xbox One
 +
|XBOX=Xbox
 +
|XSX=Xbox Series X
 +
 +
|GB=Game Boy
 +
|GBC=Game Boy Color
 +
|LYNX=Lynx
 +
|VB=Virtual Boy
 +
|GameCom
 +
|GAMECOM=Game.com
 +
|WS=Wonderswan
 +
|NGP=Neo Geo Pocket
 +
|NGPC=Neo Geo Pocket Color
 +
|GBA=Game Boy Advance
 +
|NGAGE=N-Gage
 +
|DS=Nintendo DS
 +
|PSP=PlayStation Portable
 +
|3DS=Nintendo 3DS
 +
|PSV=PlayStation Vita
  
 
|ELECTRON=Acorn Electron
 
|ELECTRON=Acorn Electron
Line 96: Line 154:
 
|APPLE2=Apple II
 
|APPLE2=Apple II
 
|APPLE2GS=Apple IIGS
 
|APPLE2GS=Apple IIGS
 +
|AQUARIUS=Aquarius
 
|ARC=Archimedes
 
|ARC=Archimedes
 
|A8B=Atari 8-bit family
 
|A8B=Atari 8-bit family
Line 101: Line 160:
 
|BBC=BBC Micro
 
|BBC=BBC Micro
 
|CDTV=CDTV
 
|CDTV=CDTV
 +
|C128=Commodore 128
 
|C16=Commodore 16
 
|C16=Commodore 16
 
|C64=Commodore 64
 
|C64=Commodore 64
 
|CP4=Commodore Plus/4
 
|CP4=Commodore Plus/4
 +
|Dragon
 +
|DRAGON=Dragon 32/64
 
|FM7=FM-7
 
|FM7=FM-7
 
|FM77=FM-77
 
|FM77=FM-77
 
|FM77AV=FM77AV
 
|FM77AV=FM77AV
 +
|FM8=FM-8
 
|FMT
 
|FMT
|FMTowns|FM Towns
+
|FMTowns
 +
|FMTOWNS=FM Towns
 
|DOS
 
|DOS
 
|IBM
 
|IBM
Line 117: Line 181:
 
|MSX=MSX
 
|MSX=MSX
 
|MSX2=MSX2
 
|MSX2=MSX2
|MZ=MZ
+
|MZ=MZ series
 +
|MZ80K=MZ-80K
 +
|MZ1200=MZ-1200
 +
|MZ700=MZ-700
 +
|MZ800=MZ-800
 +
|MZ1500=MZ-1500
 +
|MZ80B=MZ-80B
 +
|MZ2000=MZ-2000
 +
|MZ2500=MZ-2500
 +
|MZ5500=MZ-5500
 +
|O2=Magnavox Odyssey²
 
|OS2=OS/2
 
|OS2=OS/2
 +
|S1=S1 series
 
|SAM=SAM Coupé
 
|SAM=SAM Coupé
 
|SMC777=SMC-777
 
|SMC777=SMC-777
Line 124: Line 199:
 
|TRS=TRS-80
 
|TRS=TRS-80
 
|TRSCOCO=TRS-80 Color Computer
 
|TRSCOCO=TRS-80 Color Computer
 +
|TS1000=Timex Sinclair 1000
 +
|TT=Tomy Tutor
 
|VIC20=VIC-20
 
|VIC20=VIC-20
 
|X1=X1
 
|X1=X1
|X1turbo=X1turbo
+
|X1turbo
|X1turboZ=X1turboZ
+
|X1TURBO=X1turbo
 +
|X1turboZ
 +
|X1TURBOZ=X1turboZ
 
|X68
 
|X68
 
|X68000=X68000
 
|X68000=X68000
Line 135: Line 214:
 
|PC
 
|PC
 
|WIN=Windows PC
 
|WIN=Windows PC
|Win8=Windows 8 App
+
|Win8
 +
|WIN8=Windows 8 App
 
|MAC=Macintosh
 
|MAC=Macintosh
 
|MACAPP=Mac App Store
 
|MACAPP=Mac App Store
 
|OSX=OS X
 
|OSX=OS X
|PCMac=Windows PC/Macintosh
+
|Linux=Linux
 +
|PCMac
 +
|PCMAC=Windows PC/Macintosh
 
|REALONE=RealOne Arcade
 
|REALONE=RealOne Arcade
 
|STEAM=Steam
 
|STEAM=Steam
Line 145: Line 227:
 
|STEAMLINUX=Steam Linux
 
|STEAMLINUX=Steam Linux
  
|PS3=PlayStation 3
+
|VC=Wii Virtual Console
|VC=Virtual Console
 
 
|VC3DS=Nintendo 3DS Virtual Console
 
|VC3DS=Nintendo 3DS Virtual Console
 
|VCWIIU=Wii U Virtual Console
 
|VCWIIU=Wii U Virtual Console
 
|??
 
|??
}}<noinclude>{{TODO}}[[Category:Templates]]</noinclude>
+
}}<noinclude>{{TODO}}
 +
Template for converting codes to formats.
 +
<pre>{{Code2Format|PCE}}</pre>
 +
{{Code2Format|PCE}}
 +
 
 +
For a list of working codes, see {{SegaLink|Sega Retro:Format codes}}.[[Category:Templates]]</noinclude>

Revision as of 11:36, 24 March 2024

??

48
This task is unfinished
This is a wiki task that requires more thought or peer review. An important issue that needs to be solved, which will appear at the top of NEC Retro:Todo until this message is removed.

Template for converting codes to formats.

{{Code2Format|PCE}}

PC Engine

For a list of working codes, see Sega Retro:Format codes.