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| publisher=[[Capcom]] {{company|[[NEC Avenue]]|system=SCDROM2}}
| developer=[[Capcom]] {{SCDROM2}} [[NEC Avenue]]
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| developer=[[Capcom]] {{company|[[NEC Avenue]]|system=SCDROM2}}
 
| system=[[Super CD-ROM²]]
 
| system=[[Super CD-ROM²]]
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| originalsystem=Arcade (Capcom CPS-1)
 
| players=1-2
 
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| scd_code_jp=NAPR-1033
 
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| otherformats={{NonNEC|Arcade|Amiga|ST|MD}}
 
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{{sub-stub}}'''''Chiki Chiki Boys''''' (チキチキボーイズ) is originally a action game by [[Capcom]] released in 1990. This version was never released outside Japan.
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{{stub}}'''''{{PAGENAME}}''''' (チキチキボーイズ) is originally a action game by [[Capcom]] released in 1990. This version was never released outside Japan.
  
==Physical Scans==
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==Story==
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The people of Alurea have lived in peace for a thousand years and have forgotten how to fight, yet the land's only survivors, the twin sons of the king, must take up the challenge and return their kingdom to its former glory.
 +
 
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The two twins, aged around 15 at the time the game takes place, venture forth in search of a legendary stone known as "Dragon Blue Eyes," which is rumoured to be able to put everything back to rights.
 +
 
 +
==Gameplay==
 +
 
 +
==Versions==
 +
''Chiki Chiki Boys'' was originally designed for Capcom's CPS arcade hardware, running at an internal screen resolution of 384x224. The Super CD-ROM² conversion retains most of the content from the arcade game, but the need to drop the resolution to 256x224 means the majority of graphics were redrawn. The results are mixed on NEC's hardware - while the sprites were resized horizonally, they were not subsequently touched up by artists, meaning the loss of the 1-pixel black border around some frames of animation and a more "distorted" look than other conversions of the game (for example, the Sega Mega Drive port from 1992).
 +
 
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A new CD audio soundtrack is introduced in the Super CD-ROM² version, however sound effects are sampled from the arcade machine at a much lower quality. Streaming content from a compact disc also creates new problems - audio tracks do not loop, and loading screens are introduced between levels.
 +
 
 +
Parallax scrolling is missing in the Super CD-ROM² version, and some graphical effects were omitted.
 +
 
 +
==Production credits==
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{{creditstable
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| source=
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| console=SCDROM2
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}}
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==Magazine articles==
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{{mainArticle|{{PAGENAME}}/Magazine articles}}
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==Physical scans==
 
{{Scanbox
 
{{Scanbox
 
| console=Super CD-ROM²
 
| console=Super CD-ROM²
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| spine=ChikiChikiBoys SCD JP Box Spine.jpg
 
| spine=ChikiChikiBoys SCD JP Box Spine.jpg
 
| square=yes
 
| square=yes
| disc=ChikiChikiBoys JP Disc.jpg
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| disc=ChikiChikiBoys SCD JP Disc.jpg
 
| manual=
 
| manual=
| item1=Chi02.jpg
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| regcard=ChikiChikiBoys SCD JP RegistrationCard.jpg
| item1name=Registration Card
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}}
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==Technical information==
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===ROM dump status===
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{{romtable|
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{{rom|SCDROM2|sha1=|md5=|crc32=|size=|date=|source=CD-ROM (JP)|comments=|quality=}}
 
}}
 
}}
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==References==
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{{SegaRetro|italics=yes}}
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<references/>
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{{ChikiChikiBoysOmni}}

Latest revision as of 04:13, 5 May 2023

n/a

ChikiChikiBoys SCDROM2 Title.png

Chiki Chiki Boys
System(s): Super CD-ROM²
Publisher: Capcom
Super CD-ROM²
NEC Avenue
Developer:
Original system(s): Arcade (Capcom CPS-1)
Genre: Action































Number of players: 1-2
Release Date RRP Code
Super CD-ROM²
JP
¥4.8004.800 NAPR-1033
Non-NEC versions
Arcade
Arcade
Commodore Amiga
Amiga
Atari ST
Atari ST
Sega Mega Drive
Mega Drive

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Chiki Chiki Boys (チキチキボーイズ) is originally a action game by Capcom released in 1990. This version was never released outside Japan.

Story

The people of Alurea have lived in peace for a thousand years and have forgotten how to fight, yet the land's only survivors, the twin sons of the king, must take up the challenge and return their kingdom to its former glory.

The two twins, aged around 15 at the time the game takes place, venture forth in search of a legendary stone known as "Dragon Blue Eyes," which is rumoured to be able to put everything back to rights.

Gameplay

Versions

Chiki Chiki Boys was originally designed for Capcom's CPS arcade hardware, running at an internal screen resolution of 384x224. The Super CD-ROM² conversion retains most of the content from the arcade game, but the need to drop the resolution to 256x224 means the majority of graphics were redrawn. The results are mixed on NEC's hardware - while the sprites were resized horizonally, they were not subsequently touched up by artists, meaning the loss of the 1-pixel black border around some frames of animation and a more "distorted" look than other conversions of the game (for example, the Sega Mega Drive port from 1992).

A new CD audio soundtrack is introduced in the Super CD-ROM² version, however sound effects are sampled from the arcade machine at a much lower quality. Streaming content from a compact disc also creates new problems - audio tracks do not loop, and loading screens are introduced between levels.

Parallax scrolling is missing in the Super CD-ROM² version, and some graphical effects were omitted.

Production credits


Magazine articles

Main article: Chiki Chiki Boys/Magazine articles.

Physical scans

Super CD-ROM², JP
ChikiChikiBoys SCD JP Box Back.jpgChikiChikiBoys SCD JP Box Spine.jpgChikiChikiBoys SCD JP Box Front.jpg
Cover
ChikiChikiBoys SCD JP Disc.jpg
Disc
ChikiChikiBoys SCD JP RegistrationCard.jpg
Reg Card

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Super CD-ROM²
 ?
CRC32
MD5
SHA-1
CD-ROM (JP)

References

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Chiki Chiki Boys

ChikiChikiBoys SCDROM2 Title.png

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